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AI Insights · Timothy · January 2022

Top 5 2D Anime Games on Android in Latin America - Q4 2021

Discover the performance trends of the top 5 2D anime games on the Android platform in Latin America during the fourth quarter of 2021.

Top 5 2D Anime Games on Android in Latin America - Q4 2021

During the fourth quarter of 2021, the top 5 2D anime games on the Android platform in Latin America exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:

Yu-Gi-Oh! Duel Links saw a peak in weekly revenue at $71K during the first week of October, subsequently experiencing fluctuations and ending the quarter at approximately $43K. Weekly downloads started strong with nearly 32K in early October, maintaining a steady pace and closing the quarter at around 27K. The game’s weekly active users showed minor fluctuations, beginning at 325K and ending the quarter at 314K.

Hero Wars: Alliance experienced significant revenue peaks, hitting $64K in early November and finishing the quarter with around $59K. Downloads varied widely, starting at 107K in late September and reaching a low of 38K in early November before climbing back up to 83K by the end of December. Active users also saw a significant range, starting at 304K and dropping to 187K in early November, then recovering to 249K by the end of the quarter.

Arashi Adventure showed a steady increase in weekly revenue, peaking at $38K in early December before ending the quarter at approximately $26K. The game's weekly downloads were highest in early November at 50K but saw a decline to around 5.5K by the end of December. Weekly active users followed a similar trend, peaking at 115K in mid-November and settling at about 73K by the end of the quarter.

Epic Seven observed a gradual increase in weekly revenue, starting at $10K in late September and reaching $27K by the end of December. Downloads had a notable peak in late October at nearly 14.5K, stabilizing around 8K towards the end of the quarter. Active users showed a rise from 55K in late September to 63K by the end of December, with a notable peak of 74K in late October.

AFK Arena had a consistent increase in revenue, starting at $13K in late September and peaking at about $20K in late December. Downloads saw an initial peak of 20K in mid-October but gradually declined to around 6K by the end of the quarter. Active users remained relatively stable throughout the quarter, starting at 83K and ending at 68K.

These performance metrics highlight the dynamic trends of the top 5 2D anime games on the Android platform in Latin America during Q4 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022